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	<title>Reyvateilia &#187; Kingdom hearts series</title>
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		<title>.:: Kingdom Hearts II::.</title>
		<link>http://www.reyvateilia.com/2009/07/kingdom-hearts-ii.html</link>
		<comments>http://www.reyvateilia.com/2009/07/kingdom-hearts-ii.html#comments</comments>
		<pubDate>Tue, 21 Jul 2009 14:58:00 +0000</pubDate>
		<dc:creator>Reyvateilia</dc:creator>
				<category><![CDATA[Final fantasy]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Kingdom hearts series]]></category>
		<category><![CDATA[Review]]></category>

		<guid isPermaLink="false">http://reyvateilia.com/2009/07/kingdom-hearts-ii.html</guid>
		<description><![CDATA[Here are some review:
Developer(s)        :Square EnixPublisher(s)         :Square Enix                                 [...]


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			<content:encoded><![CDATA[<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_fJBMhm1esUE/SmXcNAxVuzI/AAAAAAAAADE/vMMC3S08uF8/s1600-h/Kingdom_Hearts_II_%28PS2%29.jpg"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 226px; height: 320px;" src="http://1.bp.blogspot.com/_fJBMhm1esUE/SmXcNAxVuzI/AAAAAAAAADE/vMMC3S08uF8/s320/Kingdom_Hearts_II_%28PS2%29.jpg" alt="" id="BLOGGER_PHOTO_ID_5360933047557798706" border="0" /></a><br />Here are some <span style="font-size:130%;"><span style="font-weight: bold;">review</span></span>:</p>
<p>Developer(s)        :Square Enix<br />Publisher(s)         :Square Enix<br />                                           Buena Vista Games<br />Designer(s)         :Tetsuya Nomura<br />Writer(s)              :Kazushige Nojima<br />Composer(s)       :Yoko Shimomura<br />                                           Series Kingdom Hearts<br />                                           Native resolution 480i (SDTV)<br />Platform(s)         <img src='http://www.reyvateilia.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> layStation 2<br />Release date(s) Kingdom Hearts II:<br />                                         JP December 22, 2005<br />                                         NA March 28, 2006<br />                                         PAL September 29, 2006<br />Kingdom Hearts II Final Mix:<br />                                          JP March 29, 2007<br />Genre(s)             :Action role-playing game<br />Mode(s)              :Single-player<br />Rating(s)            :CERO: A<br />                                         ESRB: E10+<br />                                         OFLC: PG<br />                                         PEGI: 12+<br />Media                         :1 DVD-ROM<br />Input methods  <img src='http://www.reyvateilia.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> ualShock 2 controller</p>
<p>         Kingdom Hearts II (キングダムハーツII, Kingudamu Hātsu Tsū?) is an action role-playing game developed by Square Enix and published by Buena Vista Games and Square Enix in 2005 for the Sony PlayStation 2 video game console. The game is a sequel to the 2001 Disney Interactive and Square collaboration, Kingdom Hearts, which combined Disney and Square elements into an action role-playing game. The game&#8217;s popularity has resulted in a novel and manga series based upon it and an international version called Kingdom Hearts II Final Mix, released in March 2007.</p>
<p>       Kingdom Hearts II is the third game in the Kingdom Hearts series. It picks up one year after the events of Kingdom Hearts: Chain of Memories. Sora, the protagonist of the first two games, returns to search for his lost friends. Like the previous games, Kingdom Hearts II features a large cast of characters from Disney films and Final Fantasy games. Organization XIII, a group introduced in Chain of Memories, also reappears to impede Sora&#8217;s progress.</p>
<p>       The game was well-received, earning year-end awards from numerous video gaming websites. In Japan, it shipped more than one million copies within a week of its release. One month after its North American release, it had sold over one million copies and was the second best-selling game of 2006. As of December 2006, Kingdom Hearts II had shipped more than 3.5 million copies worldwide.<br /><span class="fullpost"></p>
<p><span style="font-weight: bold;font-size:180%;" >Game Play</span></p>
<p>The gameplay of Kingdom Hearts II is similar to that of Kingdom Hearts, though developers made an effort to address complaints with the previous game. The player directly controls Sora from a third person camera angle, though first person perspective is available. Most of the gameplay occurs on interconnected field maps where battles take place. The game is driven by a linear progression from one story event to the next, usually told in the form of a cut scene, though there are numerous side-quests available that provide bonuses to the characters.</p>
<p>Like many traditional role-playing games, Kingdom Hearts II features an experience point system which determines character development. As enemies are defeated, the player gains experience which culminates in a &#8220;level up&#8221;, in which the playable characters grow stronger and gain access to new abilities. As in the first game, Kingdom Hearts II allows a certain degree of character customization through a short tutorial found at the beginning of the game.</p>
<p>Combat in Kingdom Hearts II is in real-time and involves button presses which initiate attacks by the on-screen character. A role-playing game menu, similar to those found in Final Fantasy games, at the bottom left of the screen provides other combat options such as using magic, summoning beings to assist in battle, or executing combination attacks with other party members. A new feature is the &#8220;Reaction Command&#8221;, special enemy-specific attacks that are triggered when the player presses the triangle button at the correct time during battle. Reaction Commands can be used to defeat regular enemies or avoid damage, and are sometimes necessary to complete a boss battle. In addition to the main character, two party members are usually present who also participate in combat. Although these characters are computer-controlled, the player is allowed to customize their behavior to a certain extent through the menu screen, such as attacking the same enemy Sora targets.</p>
<p>In response to criticism, the &#8220;Gummi Ship&#8221; feature of the first game was re-imagined to be &#8220;more enjoyable&#8221;. Although retaining its basic purpose of travel, the previous system was completely redone to resemble a combination of rail shooter and &#8220;Disney theme park ride&#8221;. In the world map, the player must now control the Gummi Ship from a top-down view and fly to the world the player wishes to enter. Worlds are no longer open from the beginning—the player must unlock the routes to them by entering a new level, controlling the ship from a third-person point of view, and battling enemy ships. After the route is opened, travel to the world is unimpeded, unless it is blocked again due to a plot related event.</p>
<p><span style="font-size:130%;"><span style="font-weight: bold;">Drive Gauge</p>
<p></span></span>Sora in Valor Form, one of the Drive Forms introduced in Kingdom Hearts II</p>
<p>One of the new features is a meter known as the &#8220;Drive Gauge&#8221;. The Drive Gauge serves two functions: to transform into a &#8220;Drive Form&#8221; or to summon a special character. While in Drive Form, Sora bonds with party members to become more powerful and acquire different attributes; some Forms also allow the use of two Keyblades. While in a Drive Form, Sora&#8217;s combat statistics are heightened. Drive Forms also give Sora new abilities that can be used outside of battle. At first, his Drive Forms only combine power with one party member, but as he gains new ones, he can bond with both party members. When allies are used in a Drive Form, they are temporarily removed from battle for its duration. Unlike hit points and magic, the Drive Gauge is not recharged at save points.</p>
<p>Like the first game, Sora can summon a Disney character to aid him in battle. A summoned character will replace the two computer-controlled characters and fight alongside Sora for as long as the Drive Gauge allows. Instead of being limited to only one action, summoned characters now have a menu of their own and are capable of performing solo actions or cooperative actions with Sora. The summon ability and each Drive Form are leveled up separately and by different criteria. Obtaining higher levels allows for extended use and in the case of Drive Forms, access to new abilities.</p>
<p><span style="font-weight: bold;font-size:180%;" >Characters</p>
<p></span>
<ul>
<li><span class="fullpost">Sora:</span> A 15-year-old boy who was chosen as master of the Keyblade, a mystical key-shaped weapon with the power to combat darkness.</li>
<li>Donald Duck: The court magician of Disney Castle</li>
<li>Goofy: The captain of the Disney Castle guard</li>
<li>Riku: Sora&#8217;s Childhood friend</li>
<li>Kairi: Sora&#8217;s Childhood friend</li>
<li>Roxas: Sora&#8217;s Nobody ( Organization XIII)</li>
<li>Namine: Kairi&#8217;s Nobody, wizard who has power to change the memories.</li>
<li>Mickey Mouse: King of Disney castle, Master of the golden keyblade.</li>
<li>Other Disney character: Simba, Ariel, Jack Sparrow, Alladin, Mulan, Hercules, Beast, etc.</li>
<li>Other Final Fantasy Char: Squall Leonheart, Sephiroth, Cloud, Vivi, Setzer</li>
<li>Organization XIII</li>
</ul>
<p></span></p>


<p>Related posts:<ol><li><a href='http://www.reyvateilia.com/2009/10/the-last-remnant.html' rel='bookmark' title='Permanent Link: .:: The Last Remnant ::.'>.:: The Last Remnant ::.</a> <small>This is the game that I most played now,Quite interesting,...</small></li>
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		<item>
		<title>.::Kingdom Hearts 358/2 Days::.</title>
		<link>http://www.reyvateilia.com/2009/07/kingdom-hearts-3582-days.html</link>
		<comments>http://www.reyvateilia.com/2009/07/kingdom-hearts-3582-days.html#comments</comments>
		<pubDate>Wed, 15 Jul 2009 14:05:00 +0000</pubDate>
		<dc:creator>Reyvateilia</dc:creator>
				<category><![CDATA[Game]]></category>
		<category><![CDATA[Kingdom hearts series]]></category>

		<guid isPermaLink="false">http://reyvateilia.com/2009/07/kingdom-hearts-3582-days.html</guid>
		<description><![CDATA[Here are some review:
Developer(s)  :Square Enix                                                 [...]


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			<content:encoded><![CDATA[<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_fJBMhm1esUE/Sl3kLgVaffI/AAAAAAAAAC8/ywsEjy3PNLA/s1600-h/256px-KingdomdaysNA.jpg"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 256px; height: 236px;" src="http://4.bp.blogspot.com/_fJBMhm1esUE/Sl3kLgVaffI/AAAAAAAAAC8/ywsEjy3PNLA/s320/256px-KingdomdaysNA.jpg" alt="" id="BLOGGER_PHOTO_ID_5358690017950203378" border="0" /></a><br />Here are some review:</p>
<p>Developer(s)  :Square Enix<br />                                                                 h.a.n.d.<br />Publisher(s)  :Square Enix<br />Designer(s)   <img src='http://www.reyvateilia.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> atrick Chen (game producer)<br />                                                             Shinji Hashimoto (executive producer)<br />                                                             Tetsuya Nomura &amp; Tomohiro Hasegawa (game directors)<br />                                             Tetsuya Nomura, Yukari Ishida &amp; Tomoco Kanemaki (scenario writers)<br />Series                    :Kingdom Hearts<br />Platform(s)  :Nintendo DS[2]<br />Release date(s) :JP May 30, 2009[3]<br />                                                                          NA September 29, 2009[4]<br />                                                          EU October 09, 2009[5]<br />Genre(s)                       :Action role-playing<br />Mode(s)              :Single-player, Multiplayer<br />Rating(s)                       :CERO: A<br />                              ESRB: E10+<br />                                                                        PEGI: 7+<br />Media                                          :Nintendo DS Game Card</p>
<p>Kingdom Hearts 358/2 Days (キングダムハーツ 358/2 Days, Kingudamu Hātsu Surī Faibu Eito Deizu ōbā Tsū, pronounced &#8220;Kingdom Hearts Three-Five-Eight Days Over Two&#8221;) is an action role-playing game developed and published by Square Enix for the Nintendo DS with assistance from h.a.n.d.It is a new installment in the best-selling Kingdom Hearts series. The story is an interquel taking place between the first Kingdom Hearts and Kingdom Hearts II. The game centers on the daily life of the main character Roxas, exploring the time from his creation during the first game, Kingdom Hearts, and leading directly into Kingdom Hearts II. It features 3D graphics, and single and multiplayer modes of play. The game was announced at the 2007 Tokyo Game Show to be released in Japan; a North American release was later confirmed as well as a European Autumn, 2009 release.Kingdom Hearts 358/2 Days had a special edition of the Nintendo DSi when it launched in Japan. The game launched in Japan on May 30, 2009. The game&#8217;s official North American release was announced at E3 2009 to be September 29, 2009<br /><span class="fullpost"></p>
<p>Story</p>
<p>When Sora turns himself into a Heartless to free his friend Kairi&#8217;s heart in Kingdom Hearts, his Nobody, Roxas, is created; however, unlike most Nobodies, Roxas lacks memories of his past life as Sora. Soon Roxas is found by Xemnas, the leader of Organization XIII, and recruited as its thirteenth member. Each day he is sent to other worlds, either alone or accompanied by his fellow members, to destroy vast quantities of Heartless, releasing stolen hearts and furthering the Organization&#8217;s goal to summon Kingdom Hearts and become complete beings. During his time in the Organization, Roxas is placed under the mentorship of Axel, whom he quickly befriends. Shortly after Roxas&#8217;s induction, the Organization sees the arrival of a fourteenth member named Xion who, like Roxas, has no recollection of her past and can also wield the Keyblade. Xion grows close to Roxas, and forms a friendly trio with him and Axel.</p>
<p>As DiZ and Naminé watch over Sora while he sleeps to regain the memories he lost at the end of Chain of Memories, Roxas begins to experience the process for himself, growing increasingly curious about why he can wield the Keyblade and doubtful of the Organization&#8217;s motives. Xion, meanwhile, is thrown into disarray over the nature of her existence after an encounter with Riku, discovering that she is an imperfect replica of Sora created by Xemnas from Sora&#8217;s memories in the event that Sora turned out to be useless to the Organization&#8217;s plans; in addition, Naminé&#8217;s attempts to restore Sora&#8217;s memories not only affect Roxas, but also Xion to the extent that she physically resembles Sora. Torn between staying with her friends and merging with her original self as per Riku&#8217;s advice, Xion eventually decides to make the right decision and attempts to escape from the Organization. However, this causes a rift between her and Axel, who is ordered to track her down every time she escapes. Finally, Roxas grows frustrated with his unanswered questions and defects from Organization XIII, leaving Axel dejected.</p>
<p>At Twilight Town, Roxas encounters Xion, who has been reprogrammed by Xemnas to fulfill her original purpose of absorbing Roxas and becoming the &#8220;real&#8221; Sora. After a grueling battle, Roxas defeats Xion, who tells him not to let Xemnas have his way before merging with Roxas and Sora. Compelled by his newfound power and resolve, Roxas encounters and battles Riku, who has been dispatched by DiZ to capture him. When Riku is nearly defeated, he taps into the growing darkness in his heart, granting him the power necessary to subdue Roxas, but also giving him the appearance of Ansem, who resides in his heart. Riku subsequently brings Roxas to DiZ, who inserts Roxas into a virtual simulation of Twilight Town so that he may eventually merge with Sora and complete the restoration of his memories, setting the stage for Kingdom Hearts II.<br /></span></p>


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